Starting Frame is a production toolkit for video and live events. Here's what each tool does, the ways to use it, and how you run a live show with your whole crew on the same page.
Cut video in a browser tab — trim, split, b-roll, music, subtitles and animated graphics, exported as an MP4 with no watermark.
Kinetic type, graphic callouts, and pop & chat bubbles. Three quick text tools, in your browser.
Starting Soon, BRB, Live, and Ending screens for OBS — one browser-source URL, live countdown.
Drifting 2D fields and tumbling 3D solids in your palette — alpha & depth-matte export for the edit.
Procedural building-facade maps — color, height, normal, emission — with lit windows and masking, for Blender & Resolve.
A talking LED robot face from a subtitle file — five looks, then a clean 16:9 MP4 for Blender or your edit.
Operator on one screen, reader on another — anywhere — synced live. Tune width, size, speed.
Plan a rundown, run it live, and broadcast it to your crew — each person sees their own lane.
Seven procedural woods from one generator — every control a slider. Start here: how to register it as an Asset Library and drag it onto your object.
Five procedural glasses from one generator — clear, frosted, seeded and two tints. Tint, roughness, IOR and frost all exposed. Free, because it needs Cycles and we build EEVEE-first — and the guide says so up front.
Concrete, sidewalk and asphalt — with road markings you switch on and wear down. The panels and the lines are made in the material, so one flat plane is a whole street. Measured render costs included.
Four stones with real strata plus four masonry walls, new in v2 — red brick, cinderblock, concrete wall and cement stucco, triplanar. SF_EdgeWear rebuilt with a Wear Random slider. Free update for v1 buyers.
Twenty-one paints across walls, car, painted metal and painted masonry — sheen ladders, flip-flop pearls, and wear that opens onto the substrate with a rust halo at every wound. Measured render costs included.
Nine metals from one node group — brushed aluminum through chrome, gold and copper to full shipwreck rust. The brushed grain lives in the roughness channel, not the Anisotropic socket EEVEE ignores, so it actually renders. Measured render costs included.
An instant product-photography studio in Blender — seamless sweep, four-light rig, full-frame camera. Color it, light it, and shoot your own product.
Organize anything you reuse — objects, materials, lights, node groups — into a clean, catalogued Asset-Browser library. Local, no lock-in.
Roll and tumble any object to a point you mark — the way its shape would. Boxes tumble, balls arc, cylinders roll and steer, up walls and across ceilings.
Build a stylized anime night city — towers from sliders, one-click Make City for an endless glowing skyline, editable any time. EEVEE-first, on a laptop.
In Next, one person drives the show. Invited crew watch a live feed tuned to their role — camera sees camera cues, audio sees audio, the floor sees what's now and what's next — so everyone knows what they need to know, when they need to know it.
Need to switch hands mid-show? Hand the wheel to another member. They drive from wherever they are — they just need their own membership.
The creative tools — text animation, OBS stream graphics, and motion-design beds — free, with one quick sign-in. Make and export, no plugins, no watermark.
The production tools — the teleprompter and the show-runner — are part of Starting Frame membership. Each person driving needs their own.